25 lines
579 B
C#
25 lines
579 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Sirenix.OdinInspector;
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using UnityEngine;
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using UnityEngine.Serialization;
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public class PostProcessInstructor : MonoBehaviour
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{
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[LabelText("网格合并节点")]
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[ListDrawerSettings(AlwaysAddDefaultValue = false)]
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public List<Transform> combinedRoots = new();
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[LabelText("美术根节点")]
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public Transform art;
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[LabelText("地面")]
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public Transform ground;
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[LabelText("雾")]
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public Transform fog;
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[LabelText("后处理预制体")]
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public bool processPrefab;
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}
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