30 lines
656 B
C#
30 lines
656 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Gameplay.FirstTimeFlow
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{
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/// <summary>
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/// 强制流程步骤基类
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/// </summary>
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public abstract class FirstTimeFlowStep
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{
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}
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/// <summary>
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/// 播放PV
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/// </summary>
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public sealed class PlayVideoStep : FirstTimeFlowStep
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{
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/// <summary>
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/// 创建播放PV步骤
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/// </summary>
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/// <param name="videoPath">视频路径</param>
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/// <returns></returns>
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public static PlayVideoStep Create(string videoPath)
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{
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return new PlayVideoStep();
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}
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}
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} |