27 lines
510 B
C#
27 lines
510 B
C#
using UnityEngine;
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namespace Gameplay.Area
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{
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public class ParentGroup
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{
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public Transform parentRoadLine;
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public ParentGroup()
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{
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}
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public void Init()
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{
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{
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var newObj = new GameObject("[RoadLine]");
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parentRoadLine = newObj.transform;
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}
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}
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public void Dispose()
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{
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// 这些obj都不需要销毁, 会在场景切换时自动销毁
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}
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}
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}
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