NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Buff/Impl/BuffDelayDamage.cs

17 lines
324 B
C#

namespace Gameplay.Buff
{
public class BuffDelayDamage : BaseBuff
{
public int damageValue;
protected override void _OnTrigger()
{
base._OnTrigger();
owner.TakeNormalDamage(configData.AttackPowerLevel,damageValue, creator, false);
}
}
}