NLDClient-yudde/ProjectNLD/Assets
zhengziyue e57d12e6ac 【5060】卡池调整 2026-02-11 20:57:29 +08:00
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Art 【养成】【升级】角色升级的三角指示标间距太大了,需要紧贴着进度条 2026-02-11 19:11:52 +08:00
Art_Out 【5060】修改伊丽莎白技能icon命名错误 2026-02-11 20:33:44 +08:00
Audio 材质排序 2026-02-06 18:30:27 +08:00
Code 更新dll 2026-02-11 20:00:47 +08:00
Config 【5060】卡池调整 2026-02-11 20:57:29 +08:00
Editor 材质排序 2026-02-06 18:30:27 +08:00
EditorHelper [载具科技树编辑器]调整所有子节点Y轴偏移位置 2026-02-06 18:50:39 +08:00
HotUpdateDlls
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HybridCLRGenerate 【Audio】清理criware 2025-11-12 19:17:01 +08:00
Instant Screenshot 截屏 工具 2026-01-23 14:47:32 +08:00
Level
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ManualLink 【打包】修改manual link 2026-01-22 12:11:49 +08:00
Obfuz 【混淆】调整混淆规则 2025-10-28 12:56:39 +08:00
PhxhSDK@01ab6df3cf 【框架】增加模糊材质缓存 2026-02-11 15:34:10 +08:00
Plugins 【debugger】增加关闭按钮 2026-01-21 19:38:47 +08:00
ProjectSettings
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Resources [AOTUI]转圈动画 2026-01-27 19:34:46 +08:00
Scenes 选关界面雾气 2026-02-10 16:11:49 +08:00
ThirdParty 【unity】提交自动修改dll 2026-01-09 19:35:15 +08:00
Video 提交资源 2026-02-06 17:09:24 +08:00
Video_Out 音频和视频 2026-02-06 15:47:08 +08:00
_Test 【战斗】buff表的floatparams修改为double 2026-01-27 17:57:15 +08:00
Art.meta
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Art_Out.meta
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AssetBundleCollectorSetting.asset 【资源】优化资源收集规则 2026-01-22 18:26:34 +08:00
AssetBundleCollectorSetting.asset.meta
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Audio.meta
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Code.meta
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Config.meta
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Editor.meta
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EditorHelper.meta
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HotUpdateDlls.meta
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HybridCLRGenerate.meta
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Instant Screenshot.meta 截屏 工具 2026-01-23 14:47:32 +08:00
Level.meta
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ManualLink.meta
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Map Lighting Settings.lighting
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Map Lighting Settings.lighting.meta
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Obfuz.meta 混淆的相关设置 2025-09-04 14:24:45 +08:00
PhxhSDK.meta
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Plugins.meta
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ProjectSettings.meta
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Readme.asset
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Readme.asset.meta
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Resources.meta
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Scenes.meta
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ThirdParty.meta
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UnityDefaultRuntimeTheme.tss
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UnityDefaultRuntimeTheme.tss.meta
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UniversalRenderPipelineGlobalSettings.asset 开启URP Strip Unused Variants设置 2025-12-25 18:44:04 +08:00
UniversalRenderPipelineGlobalSettings.asset.meta
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Video.meta
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Video_Out.meta
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_Test.meta
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Readme.asset.meta

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