NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/GameWrapper/ShowPoint.cs

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using Sirenix.OdinInspector;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 演出点等待ShowComponent收集
/// </summary>
public class ShowPoint : MonoBehaviour
{
[LabelText("演出点名")]
public string Name;
[LabelText("演出点类型")]
public E_ShowPointType ShowPointType;
}
/// <summary>
/// 演出点类型
/// </summary>
public enum E_ShowPointType
{
/// <summary>
/// 角色
/// </summary>
Character,
/// <summary>
/// 道具
/// </summary>
Item,
}