45 lines
1.1 KiB
C#
45 lines
1.1 KiB
C#
using Cysharp.Threading.Tasks;
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using Framework;
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using Gameplay;
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using Gameplay.Guide;
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using Gameplay.SubSystems;
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using System;
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#if SDK_TAPTAP
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using PhxhSDK;
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#endif
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public class GameStateMainScene : IState
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{
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private Action callbackAction;
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public GameStateMainScene(Action callback = null)
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{
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callbackAction = callback;
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}
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public async void OnEnter()
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{
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if (null == callbackAction)
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LoadingExecutorManager.Instance.ExecuteLoading(new MainSceneLoadingExecutor()).Forget();
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else
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{
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await LoadingExecutorManager.Instance.ExecuteLoading(new MainSceneLoadingExecutor());
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callbackAction.Invoke();
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callbackAction = null;
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}
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#if SDK_TAPTAP
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var antiAddictionService = SDKManager.Instance.GetSdkHelper(SDKManager.SdkName.TapTap) as IAntiAddictionService;
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antiAddictionService?.AntiAddictionEnterGame();
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#endif
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}
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public void OnUpdate(float deltaTime)
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{
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}
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public void OnExit()
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{
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//CommonUtils.CloseUIWithScene(UINameConst.UI_MainPanel);
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}
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} |