NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Game/GameStateMainScene.cs

45 lines
1.1 KiB
C#

using Cysharp.Threading.Tasks;
using Framework;
using Gameplay;
using Gameplay.Guide;
using Gameplay.SubSystems;
using System;
#if SDK_TAPTAP
using PhxhSDK;
#endif
public class GameStateMainScene : IState
{
private Action callbackAction;
public GameStateMainScene(Action callback = null)
{
callbackAction = callback;
}
public async void OnEnter()
{
if (null == callbackAction)
LoadingExecutorManager.Instance.ExecuteLoading(new MainSceneLoadingExecutor()).Forget();
else
{
await LoadingExecutorManager.Instance.ExecuteLoading(new MainSceneLoadingExecutor());
callbackAction.Invoke();
callbackAction = null;
}
#if SDK_TAPTAP
var antiAddictionService = SDKManager.Instance.GetSdkHelper(SDKManager.SdkName.TapTap) as IAntiAddictionService;
antiAddictionService?.AntiAddictionEnterGame();
#endif
}
public void OnUpdate(float deltaTime)
{
}
public void OnExit()
{
//CommonUtils.CloseUIWithScene(UINameConst.UI_MainPanel);
}
}