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EPlayerSkillLogicType.cs
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增加恢复备战席的单位血量
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2023-12-20 14:32:55 +08:00 |
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PlayerSkillLogic01.cs
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变动gameunit命名空间
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2023-12-13 16:20:55 +08:00 |
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PlayerSkillLogic02.cs
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透传cellindex
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2023-12-14 18:26:00 +08:00 |
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PlayerSkillLogic04.cs
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变动gameunit命名空间
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2023-12-13 16:20:55 +08:00 |
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PlayerSkillLogic05.cs
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移动召唤物manager到gameunitmanager
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2023-12-14 16:14:00 +08:00 |
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PlayerSkillLogic06.cs
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扩充 playerskill 06 对载具也生效
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2024-06-24 15:15:43 +08:00 |
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PlayerSkillLogic07.cs
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增加完成状态
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2023-12-19 13:10:25 +08:00 |
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PlayerSkillLogic07.cs.meta
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变动gameunit命名空间
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2023-12-13 16:20:55 +08:00 |
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PlayerSkillLogic08.cs
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增加指挥官技能-上阵到载具周边
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2023-12-18 17:01:59 +08:00 |
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PlayerSkillLogic08.cs.meta
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修改从载具上下车的区域判断
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2023-12-18 16:19:54 +08:00 |
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PlayerSkillLogic09.cs
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增加复活单位到备战席
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2023-12-19 15:01:27 +08:00 |
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PlayerSkillLogic09.cs.meta
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增加复活单位到备战席
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2023-12-19 15:01:27 +08:00 |
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PlayerSkillLogic10.cs
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增加恢复备战席的单位血量
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2023-12-20 14:32:55 +08:00 |
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PlayerSkillLogic10.cs.meta
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增加恢复备战席的单位血量
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2023-12-20 14:32:55 +08:00 |