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AI
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AI相关配置修改
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2026-01-04 14:03:43 +08:00 |
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AICfg
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AI相关配置修改
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2026-01-04 14:03:43 +08:00 |
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ActorCfg
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【策划】配置更新
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2026-02-02 15:46:27 +08:00 |
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AreaCfg
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导出配表
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2026-01-21 13:35:00 +08:00 |
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AudioCfg
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Revert "导出配表"
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2026-01-26 18:32:23 +08:00 |
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BattlePassCfg
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【策划】通行证配置更新
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2026-01-09 16:34:22 +08:00 |
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BuffCfg
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导出配表
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2026-01-28 18:36:44 +08:00 |
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CharacterCfg
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配置更新
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2026-01-30 16:04:50 +08:00 |
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ChargeCfg
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【策划】配置更新
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2026-01-27 19:59:58 +08:00 |
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DeviceCfg
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导出配表
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2026-01-12 12:02:48 +08:00 |
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DialogueCfg
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[语音台词]区分普通攻击和火车关选中
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2026-01-26 16:08:49 +08:00 |
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EffectCfg
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导出配表
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2026-01-12 12:02:48 +08:00 |
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FightCfg
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【策划】汽油桶伤害传值走假武器
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2026-01-27 14:54:59 +08:00 |
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GameCfg
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导出配表
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2026-01-28 18:36:44 +08:00 |
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GuideCfg
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[引导]增加新的引导表现
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2026-01-30 18:19:35 +08:00 |
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IllustratedHandbookCfg
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【影视中心】影视中心追加优化
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2026-01-20 13:39:16 +08:00 |
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LevelCfg
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【策划】配置更新
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2026-01-30 17:15:03 +08:00 |
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ModifyCfg
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【战斗】修改modify数值为double
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2026-01-27 18:10:43 +08:00 |
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MonsterCfg
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导出配表
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2026-01-28 18:36:44 +08:00 |
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PassiveCfg
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导出配置 被动技能
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2026-02-02 16:01:17 +08:00 |
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RedPoint
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导出配置
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2026-01-23 13:40:54 +08:00 |
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SkillCfg
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导出配置
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2026-01-23 14:56:45 +08:00 |
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TaCfg
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导出配置
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2026-01-13 14:56:26 +08:00 |
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VehicleCfg
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导出配置
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2026-01-28 18:43:04 +08:00 |
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VihecleCultivateCfg
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导出配表
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2026-01-12 13:55:27 +08:00 |
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WeaponCfg
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【策划】武器、角色正式配置
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2026-01-23 22:26:03 +08:00 |
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ConditionType.cs
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更新配置
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2026-01-30 12:47:58 +08:00 |
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DataGlobalConfig.cs
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更新配置
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2026-02-02 13:21:37 +08:00 |
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DataGlobalVehicleInWaterConfig.cs
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导出配表
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2026-01-16 16:57:11 +08:00 |
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DataGlobalVehicleInWaterConfig.cs.meta
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导出配表
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2026-01-16 16:57:11 +08:00 |
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GlobalConfig.cs
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更新配置
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2026-02-02 13:21:37 +08:00 |
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GlobalVehicleInWaterConfig.cs
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导出配表
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2026-01-16 16:57:11 +08:00 |
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GlobalVehicleInWaterConfig.cs.meta
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导出配表
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2026-01-16 16:57:11 +08:00 |
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Tables.cs
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导出配表
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2026-01-16 16:57:11 +08:00 |