18 lines
393 B
C#
18 lines
393 B
C#
namespace Gameplay.Summon
|
|
{
|
|
public static class ESummonState
|
|
{
|
|
|
|
public const int None = 0;
|
|
public const int Tent = 1;
|
|
public const int MineIdle = 2;
|
|
public const int WaitRemove = 3;
|
|
public const int MineBoom = 4;
|
|
public const int Tent2 = 5;
|
|
|
|
// 后面用通用状态来进行处理
|
|
public const int Idle = 6;
|
|
|
|
}
|
|
}
|