NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Area/AttackArea/TempBlockData.cs

18 lines
428 B
C#

using UnityEngine;
namespace Gameplay.Area.AttackArea
{
public class TempBlockData
{
public int blockCellIndex;
public GameObject blockObj;
public bool canBeAttack;
public TempBlockData(int blockCellIndex, GameObject blockObj)
{
this.blockCellIndex = blockCellIndex;
this.blockObj = blockObj;
canBeAttack = false;
}
}
}