28 lines
791 B
C#
28 lines
791 B
C#
using System.Collections.Generic;
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using Framework;
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using Gameplay.Net;
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using Framework.Condition;
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/// <summary>
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/// 是否拥有某个角色
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/// </summary>
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public class ConditionCharacter : ICondition
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{
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public EventManager.EventName SignalName => EventManager.EventName.GetNewCharacter;
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public bool Check(List<float> args)
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{
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if (args.Count < 1)
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throw new ConditionException($"{nameof(ConditionCharacter)}条件(是否拥有某个角色),需要1个参数,当前只有{args.Count}个参数,参数1:角色id");
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CharacterDataInfo character = CharacterDataInfoManager.Instance.GetCharacterInfo((uint)args[0]);
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return character != null;
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}
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public string[] GetArgLocalizations(List<float> args)
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{
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return null;
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}
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} |