106 lines
2.1 KiB
Plaintext
106 lines
2.1 KiB
Plaintext
# This .gitignore file should be placed at the root of your Unity project directory
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#
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# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
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#
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/[Ll]ogs/
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/[Uu]ser[Ss]ettings/
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# MemoryCaptures can get excessive in size.
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# They also could contain extremely sensitive data
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/[Mm]emoryCaptures/
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# Recordings can get excessive in size
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/[Rr]ecordings/
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# Uncomment this line if you wish to ignore the asset store tools plugin
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# /[Aa]ssets/AssetStoreTools*
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# Autogenerated Jetbrains Rider plugin
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/[Aa]ssets/Plugins/Editor/JetBrains*
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# Visual Studio cache directory
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.vs/
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# Gradle cache directory
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.gradle/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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*.mdb.meta
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# Unity3D generated file on crash reports
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sysinfo.txt
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# Builds
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*.apk
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*.aab
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*.unitypackage
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*.app
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# Crashlytics generated file
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crashlytics-build.properties
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# Packed Addressables
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/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
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# Temporary auto-generated Android Assets
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/[Aa]ssets/[Ss]treamingAssets/aa.meta
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/[Aa]ssets/[Ss]treamingAssets/aa/*
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#
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.idea/
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*.DS_Store
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#HotUpdate
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ProjectNLD/HybridCLRData/AssembliesPostIl2CppStrip/
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ProjectNLD/HybridCLRData/HotUpdateDlls/
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ProjectNLD/HybridCLRData/StrippedAOTDllsTempProj/
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ProjectNLD/HybridCLRData/LocalIl2CppData-WindowsEditor/
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ProjectNLD/Assets/HotUpdateDlls/HotUpdateDll
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ProjectNLD/Assets/HotUpdateDlls/MetaDataDll
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#Addressables
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ProjectNLD/ServerData/
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*.tgz
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/Tool/Luban/Datas
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/ProjectNLD/Assets/Editor/SkillEditor/Temp
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/ProjectNLD/Assets/Editor/SkillEditor/Temp.meta
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/ProjectNLD/.cache.meta
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ProjectNLD/Packages/packages-lock.json
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ProjectNLD/Bundles
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ProjectNLD/yoo
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/ProjectNLD/Yoo_Build_Cache
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/ServerConfig
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/ProjectNLD/Assets/Code/OnlyLocal
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/ProjectNLD/Assets/Code/OnlyLocal.meta
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ProjectNLD/HybridCLRData
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ProjectNLD/*.log
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CodeProj
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ProjectNLD/Assets/Code/Scripts/GamePlay_Code.meta
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ProjectNLD/Assets/Code/Scripts/GamePlay_Dll.meta
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ProjectNLD/Assets/Code/Scripts/GamePlay
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