23 lines
599 B
C#
23 lines
599 B
C#
using System.Collections.Generic;
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using PhxhSDK;
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using Constants = Framework.Constants;
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public class TeamFightManager
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{
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private bool _isDownSelected; //选中可下车角色
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private List<int> _downVehiclePositions; //下车可放置位置
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private int _curVehicleCellIdx; //当前载具位置
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private int _lastVehicleCellIdx; //上一帧载具位置
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private uint _curVehicleID = Constants.INVALID_UINT_ID;
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//帧推逻辑
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public void LogicUpdate()
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{
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}
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public void Init()
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{
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}
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} |