27 lines
738 B
C#
27 lines
738 B
C#
using Framework;
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using Gameplay.Guide;
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public partial class TeamManager
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{
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private UIWindow _curFightPosterUI;
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public async void OpenFightPosterUI(uint uid = 0)
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{
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// if (GetSingleCharacByUid(uid).Type != SingleTeamCharacterInfo.CharacType.Hero)
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// {
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// return;
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// }
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if (_curFightPosterUI == null)
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{
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if(uid != 0)
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_curFightPosterUI = await UIPosterAndSkillInfoController.Open(uid);
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else
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_curFightPosterUI = await UIPosterAndSkillInfoController.Open();
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}
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}
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public void CloseFightPosterUI()
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{
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UIManager.Instance.CloseWindow(UINameConst.UIFightPoster);
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_curFightPosterUI = null;
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}
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} |