NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Team/TeamManager.UI.cs

27 lines
738 B
C#

using Framework;
using Gameplay.Guide;
public partial class TeamManager
{
private UIWindow _curFightPosterUI;
public async void OpenFightPosterUI(uint uid = 0)
{
// if (GetSingleCharacByUid(uid).Type != SingleTeamCharacterInfo.CharacType.Hero)
// {
// return;
// }
if (_curFightPosterUI == null)
{
if(uid != 0)
_curFightPosterUI = await UIPosterAndSkillInfoController.Open(uid);
else
_curFightPosterUI = await UIPosterAndSkillInfoController.Open();
}
}
public void CloseFightPosterUI()
{
UIManager.Instance.CloseWindow(UINameConst.UIFightPoster);
_curFightPosterUI = null;
}
}