NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/UI/UIBinder/UIPosterBinder.cs

45 lines
1.8 KiB
C#

using TMPro;
using Button = UnityEngine.UI.Button;
using Image = UnityEngine.UI.Image;
public class UIPosterBinder
{
public static void GetComponents(UIPosterController window)
{
window.Image_BG = window.GetComponent<Image>("Image_BG");
window.Button_Back = window.GetComponent<Button>("Button_Back/Button_back");
window.Button_Home = window.GetComponent<Button>("Button_Back/Button_Home");
window.Image_Poster = window.GetComponent<Image>("Image_Poster");
window.Button_Poster = window.GetComponent<Button>("Button_Poster");
window.Text_Poster = window.GetComponent<TMP_Text>("Button_Poster/Text_Poster");
window.Image_LightBar = window.GetComponent<Image>("Button_Poster/Image_LightBar");
window.Button_Poster_Default = window.GetComponent<Button>("Button_Poster_Default");
window.Text_Poster_Default = window.GetComponent<TMP_Text>("Button_Poster_Default/Text_Poster_Default");
window.Button_Model = window.GetComponent<Button>("Button_Model");
window.Text_Model = window.GetComponent<TMP_Text>("Button_Model/Text_Model");
window.Image_LightBar01 = window.GetComponent<Image>("Button_Model/Image_LightBar01");
window.Button_Model_Default = window.GetComponent<Button>("Button_Model_Default");
window.Text_Model_Default = window.GetComponent<TMP_Text>("Button_Model_Default/Text_Model_Default");
}
/****** 定义变量语句 ******
public Image Image_BG;
public Button Button_Back;
public TMP_Text Text_Back;
public Button Button_Home;
public Image Image_Poster;
public Button Button_Poster;
public TMP_Text Text_Poster;
public Image Image_LightBar;
public Button Button_Poster_Default;
public TMP_Text Text_Poster_Default;
public Button Button_Model;
public TMP_Text Text_Model;
public Image Image_LightBar01;
public Button Button_Model_Default;
public TMP_Text Text_Model_Default;
****** End ******/
}