NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Vehicle/Battery/BaseBaterryState.cs

29 lines
578 B
C#

using LTGame;
namespace Gameplay.Vehicle
{
public class BaseBaterryState: NBaseState
{
public readonly BaseBattery owner;
public BaseBaterryState(BaseBattery owner, int id): base(id)
{
this.owner = owner;
}
protected override void _OnEnter(NBaseState exitState,
object param)
{
}
protected override void _OnRunning()
{
}
protected override void _OnExit(NBaseState exitState,
object param)
{
}
}
}