NLDClient-yudde/ProjectNLD/Assets/Editor/Material/ShaderReplaceConfig.cs

12 lines
246 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class ShaderReplaceConfig
{
public static string[][] replaceShaderPair =
{
new[]{"Standard", "Custom/Standard"},
};
}