28 lines
712 B
C#
28 lines
712 B
C#
using System;
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using UnityEngine;
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namespace Gameplay.Story.Cmp.Anim
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{
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public class CmpAnimGlobalSet : MonoBehaviour
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{
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[Range(0f, 1f)]
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public float lerpProgress = 0.5f;
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/// <summary>
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/// 军团战蓝队地板颜色
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/// </summary>
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public Color LegionBattle_A_CELL_COLOR = new(0f, 0f, 1f, 0.08f);
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/// <summary>
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/// 军团战红队地板颜色
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/// </summary>
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public Color LegionBattle_B_CELL_COLOR = new(1f, 0f, 0f, 0.08f);
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public static CmpAnimGlobalSet instance { get; private set; }
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private void Awake()
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{
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DontDestroyOnLoad(gameObject);
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instance = this;
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}
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}
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}
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