20 lines
476 B
C#
20 lines
476 B
C#
using Framework;
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using Gameplay.Net;
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using Framework.Condition;
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/// <summary>
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/// 是否拥有某个角色
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/// </summary>
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public class ConditionCharacter : ICondition
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{
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public EventManager.EventName SignalName => EventManager.EventName.GetNewCharacter;
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public bool Check(cfg.DataCondition cfgData)
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{
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var id = cfgData.Param1;
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var character = CharacterDataInfoManager.Instance.GetCharacterInfo((uint)id);
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return character != null;
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}
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} |