NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Condition/Conditions/ConditionCharacter.cs

20 lines
476 B
C#

using Framework;
using Gameplay.Net;
using Framework.Condition;
/// <summary>
/// 是否拥有某个角色
/// </summary>
public class ConditionCharacter : ICondition
{
public EventManager.EventName SignalName => EventManager.EventName.GetNewCharacter;
public bool Check(cfg.DataCondition cfgData)
{
var id = cfgData.Param1;
var character = CharacterDataInfoManager.Instance.GetCharacterInfo((uint)id);
return character != null;
}
}