NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/UI/UIBinder/UIDefeatGameBinder.cs

40 lines
1.0 KiB
C#

using TMPro;
using Button = UnityEngine.UI.Button;
using Image = UnityEngine.UI.Image;
public class UIDefeatGameBinder
{
public static void GetComponents(UIDefeatGameController window)
{
window.Image_BG = window.GetComponent<Image>("Image_BG");
window.Text_ChallengeDefeatTItle = window.GetComponent<TMP_Text>("Image_BG/Text_ChallengeDefeatTItle");
window.Button_ReturnMainScene = window.GetComponent<Button>("Image_BG/Button_ReturnMainScene");
window.Text_ReturnMainScene = window.GetComponent<TMP_Text>("Image_BG/Button_ReturnMainScene/Text_ReturnMainScene");
window.Button_Stronger = window.GetComponent<Button>("Image_BG/Button_Stronger");
window.Text_Stronger = window.GetComponent<TMP_Text>("Image_BG/Button_Stronger/Text_Stronger");
}
/****** 定义变量语句 ******
public Image Image_BG;
public TMP_Text Text_ChallengeDefeatTItle;
public Button Button_ReturnMainScene;
public TMP_Text Text_ReturnMainScene;
public Button Button_Stronger;
public TMP_Text Text_Stronger;
****** End ******/
}