21 lines
580 B
C#
21 lines
580 B
C#
using System.Collections.Generic;
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using Gameplay.Level;
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using UnityEngine;
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namespace Gameplay.Area.BoardView
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{
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public class BoardViewData
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{
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public TGS.Territory tgsTerritory;
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public GameObject borderObj;
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public List<int> cellIndexList = new List<int>();
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public void Destroy()
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{
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var tgsMap = LevelManager.Instance.CurrentLevel.Map.TerrainGridSystem;
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var tIndex = tgsMap.TerritoryGetIndex(tgsTerritory);
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tgsMap.TerritoryDestroy(tIndex);
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Object.Destroy(borderObj);
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}
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}
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}
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