NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Unit/Data/UnitLevelData.cs

19 lines
488 B
C#

using System.Collections.Generic;
using UnityEngine;
using static Gameplay.Level.LevelData;
namespace Gameplay.Unit
{
public class UnitLevelData
{
public int monsterId;
public int LocalId;
public int BornPosition;
public AIType AIName;
public AttachAIType AttachAIName;
public CharacterToward NpcToward;
public List<PatrolInfo> PatrolInfos;
public List<int> GroupInfos;
public int DefensiveDistance;
}
}