33 lines
998 B
Markdown
33 lines
998 B
Markdown
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Implementing a Store
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====================
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Your store must implement the IStore interface, the methods of which are detailed in following sections.
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````
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using UnityEngine.Purchasing.Extension;
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public class MyStore : IStore
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{
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private IStoreCallback callback;
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public void Initialize (IStoreCallback callback)
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{
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this.callback = callback;
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}
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public void RetrieveProducts (System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Purchasing.ProductDefinition> products)
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{
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// Fetch product information and invoke callback.OnProductsRetrieved();
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}
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public void Purchase (UnityEngine.Purchasing.ProductDefinition product, string developerPayload)
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{
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// Start the purchase flow and call either callback.OnPurchaseSucceeded() or callback.OnPurchaseFailed()
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}
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public void FinishTransaction (UnityEngine.Purchasing.ProductDefinition product, string transactionId)
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{
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// Perform transaction related housekeeping
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}
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}
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````
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