lib_unity_purchase/Editor/Analytics/Entity/EventComponents.cs

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2024-01-29 18:49:33 +08:00
namespace UnityEditor.Purchasing
{
internal static class EventComponents
{
internal const string k_ComponentBuild = "build";
internal const string k_ComponentCodeless = "codeless";
internal const string k_ComponentObfuscation = "obfuscation";
}
}