lib_unity_purchase/Runtime/Stores/BaseStore/IStoreInternal.cs

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2024-01-29 18:49:33 +08:00
using System;
using System.Collections.Generic;
namespace UnityEngine.Purchasing
{
internal interface IStoreInternal
{
// Internal mechanism for informing the store about the SPM (formerly used via reflection)
void SetModule(StandardPurchasingModule module);
}
}