149 lines
4.4 KiB
C#
149 lines
4.4 KiB
C#
|
using System;
|
||
|
using System.Collections.Generic;
|
||
|
using System.Security.Cryptography;
|
||
|
using System.Text;
|
||
|
using UnityEngine;
|
||
|
using UnityEngine.Purchasing;
|
||
|
using UnityEngine.Purchasing.Extension;
|
||
|
using UnityEngine.UI;
|
||
|
|
||
|
namespace Samples.Purchasing.GooglePlay.FraudDetection
|
||
|
{
|
||
|
[RequireComponent(typeof(UserWarningGooglePlayStore))]
|
||
|
public class FraudDetection : MonoBehaviour, IDetailedStoreListener
|
||
|
{
|
||
|
IStoreController m_StoreController;
|
||
|
|
||
|
public User user;
|
||
|
|
||
|
public string goldProductId = "com.mycompany.mygame.gold1";
|
||
|
public ProductType goldType = ProductType.Consumable;
|
||
|
|
||
|
public Text goldCountText;
|
||
|
|
||
|
int m_GoldCount;
|
||
|
|
||
|
void Start()
|
||
|
{
|
||
|
InitializePurchasing();
|
||
|
UpdateWarningMessage();
|
||
|
}
|
||
|
|
||
|
void InitializePurchasing()
|
||
|
{
|
||
|
var builder = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance());
|
||
|
|
||
|
var googlePlayConfiguration = builder.Configure<IGooglePlayConfiguration>();
|
||
|
ConfigureGoogleFraudDetection(googlePlayConfiguration);
|
||
|
|
||
|
builder.AddProduct(goldProductId, goldType);
|
||
|
|
||
|
UnityPurchasing.Initialize(this, builder);
|
||
|
}
|
||
|
|
||
|
void ConfigureGoogleFraudDetection(IGooglePlayConfiguration googlePlayConfiguration)
|
||
|
{
|
||
|
//To make sure the account id and profile id do not contain personally identifiable information, we obfuscate this information by hashing it.
|
||
|
var obfuscatedAccountId = HashString(user.AccountId);
|
||
|
var obfuscatedProfileId = HashString(user.ProfileId);
|
||
|
|
||
|
googlePlayConfiguration.SetObfuscatedAccountId(obfuscatedAccountId);
|
||
|
googlePlayConfiguration.SetObfuscatedProfileId(obfuscatedProfileId);
|
||
|
}
|
||
|
|
||
|
static string HashString(string input)
|
||
|
{
|
||
|
var stringBuilder = new StringBuilder();
|
||
|
foreach (var b in GetHash(input))
|
||
|
stringBuilder.Append(b.ToString("X2"));
|
||
|
|
||
|
return stringBuilder.ToString();
|
||
|
}
|
||
|
|
||
|
static IEnumerable<byte> GetHash(string input)
|
||
|
{
|
||
|
using (HashAlgorithm algorithm = SHA256.Create())
|
||
|
return algorithm.ComputeHash(Encoding.UTF8.GetBytes(input));
|
||
|
}
|
||
|
|
||
|
public void OnInitialized(IStoreController controller, IExtensionProvider extensions)
|
||
|
{
|
||
|
Debug.Log("In-App Purchasing successfully initialized");
|
||
|
|
||
|
m_StoreController = controller;
|
||
|
|
||
|
UpdateUI();
|
||
|
}
|
||
|
|
||
|
public void BuyGold()
|
||
|
{
|
||
|
m_StoreController.InitiatePurchase(goldProductId);
|
||
|
}
|
||
|
|
||
|
public PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs args)
|
||
|
{
|
||
|
var product = args.purchasedProduct;
|
||
|
|
||
|
Debug.Log($"Processing Purchase: {product.definition.id}");
|
||
|
|
||
|
UnlockContent(product);
|
||
|
|
||
|
return PurchaseProcessingResult.Complete;
|
||
|
}
|
||
|
|
||
|
void UnlockContent(Product product)
|
||
|
{
|
||
|
if (product.definition.id == goldProductId)
|
||
|
{
|
||
|
AddGold();
|
||
|
}
|
||
|
|
||
|
UpdateUI();
|
||
|
}
|
||
|
|
||
|
void AddGold()
|
||
|
{
|
||
|
m_GoldCount++;
|
||
|
}
|
||
|
|
||
|
void UpdateUI()
|
||
|
{
|
||
|
goldCountText.text = $"Your Gold: {m_GoldCount}";
|
||
|
}
|
||
|
|
||
|
public void OnInitializeFailed(InitializationFailureReason error)
|
||
|
{
|
||
|
OnInitializeFailed(error, null);
|
||
|
}
|
||
|
|
||
|
public void OnInitializeFailed(InitializationFailureReason error, string message)
|
||
|
{
|
||
|
var errorMessage = $"Purchasing failed to initialize. Reason: {error}.";
|
||
|
|
||
|
if (message != null)
|
||
|
{
|
||
|
errorMessage += $" More details: {message}";
|
||
|
}
|
||
|
|
||
|
Debug.Log(errorMessage);
|
||
|
}
|
||
|
|
||
|
public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason)
|
||
|
{
|
||
|
Debug.Log($"Purchase failed - Product: '{product.definition.id}', PurchaseFailureReason: {failureReason}");
|
||
|
}
|
||
|
|
||
|
public void OnPurchaseFailed(Product product, PurchaseFailureDescription failureDescription)
|
||
|
{
|
||
|
Debug.Log($"Purchase failed - Product: '{product.definition.id}'," +
|
||
|
$" Purchase failure reason: {failureDescription.reason}," +
|
||
|
$" Purchase failure details: {failureDescription.message}");
|
||
|
}
|
||
|
|
||
|
void UpdateWarningMessage()
|
||
|
{
|
||
|
GetComponent<UserWarningGooglePlayStore>().UpdateWarningText();
|
||
|
}
|
||
|
}
|
||
|
}
|