37 lines
1.5 KiB
C#
37 lines
1.5 KiB
C#
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namespace UnityEditor.Purchasing
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{
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static class GenericEditorDropdownSelectEventSenderHelpers
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{
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internal static void SendIapMenuSelectTargetStoreEvent(string value)
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{
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BuildAndSendEvent(EventComponents.k_ComponentBuild, EventTools.k_ToolIapMenu, EventUINames.k_UINameSelectTargetStore, value);
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}
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internal static void SendCatalogSetProductTypeEvent(string value)
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{
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BuildAndSendEvent(EventComponents.k_ComponentCodeless, EventTools.k_ToolCatalog, EventUINames.k_UINameProductType, value);
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}
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internal static void SendCatalogSetPayoutTypeEvent(string value)
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{
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BuildAndSendEvent(EventComponents.k_ComponentCodeless, EventTools.k_ToolCatalog, EventUINames.k_UINamePayoutType, value);
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}
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internal static void SendCatalogSetTranslationLocaleEvent(string value)
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{
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BuildAndSendEvent(EventComponents.k_ComponentCodeless, EventTools.k_ToolCatalog, EventUINames.k_UINameTranslationLocale, value);
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}
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internal static void SendCatalogSetApplePriceTierEvent(string value)
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{
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BuildAndSendEvent(EventComponents.k_ComponentCodeless, EventTools.k_ToolCatalog, EventUINames.k_UINameApplePriceTier, value);
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}
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static void BuildAndSendEvent(string component, string tool, string name, string value)
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{
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var newEvent = new GenericEditorSelectDropdownEvent(component, tool, name, value);
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PurchasingServiceAnalyticsSender.SendEvent(newEvent);
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}
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}
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}
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