18 lines
583 B
C#
18 lines
583 B
C#
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using System;
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namespace UnityEngine.Purchasing
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{
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/// <summary>
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/// Class containing store information for Universal Windows Platform builds.
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/// </summary>
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public class WindowsStore
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{
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// The value of this constant must be left as 'WinRT' for legacy reasons.
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// It may be hard coded inside Applications and elsewhere, such that changing
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// it would cause breakage.
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/// <summary>
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/// The name of the store used for Universal Windows Platform builds.
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/// </summary>
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public const string Name = "WinRT";
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}
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}
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