lib_unity_purchase/Runtime/WinRTStub/Factory.cs

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2024-01-29 18:49:33 +08:00
using System;
namespace UnityEngine.Purchasing.Default
{
/// <summary>
/// A factory for creating stub WinRT Store objects.
/// </summary>
public class Factory
{
/// <summary>
/// Creates a <c>WinRTStore</c> objects.
/// </summary>
/// <param name="mocked"> Whether or not to use a mock store. </param>
/// <returns> The instance of the <c>WinRTStore</c> created</returns>
public static IWindowsIAP Create(bool mocked)
{
throw new NotImplementedException();
}
}
}