26 lines
869 B
C#
26 lines
869 B
C#
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using UnityEngine;
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using UnityEngine.Purchasing;
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using UnityEngine.UI;
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namespace Samples.Purchasing.AppleAppStore.GettingIntroductoryPrices
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{
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public class UserWarningAppleAppStore : MonoBehaviour
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{
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public Text warningText;
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public void UpdateWarningText()
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{
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var currentAppStore = StandardPurchasingModule.Instance().appStore;
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var warningMessage = currentAppStore != AppStore.AppleAppStore ?
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"This sample is meant to be tested using the Apple App Store.\n" +
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$"The currently selected store is: {currentAppStore}.\n" +
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"Build the project for iOS and use the Apple App Store.\n\n" +
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"See README for more information and instructions on how to test this sample."
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: "";
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warningText.text = warningMessage;
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}
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}
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}
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