lib_unity_purchase/package.json

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{
"name": "com.unity.purchasing",
"displayName": "In App Purchasing",
"unity": "2020.3",
"_upm": {
"gameService": {
"groupIndex": 4,
"groupName": "Monetize",
"configurePath": "Project/Services/In-App Purchasing",
"genericDashboardUrl": "https://dashboard.unity3d.com/",
"projectDashboardUrl": "https://dashboard.unity3d.com/organizations/{0}/projects/{1}/analytics/v2/dashboards/revenue",
"projectDashboardUrlType": "OrganizationKeyAndProjectGuid"
},
"supportedPlatforms": [
"Android",
"iOS"
],
"changelog": "### Changed\n- Google Play - Billing Library updated to 5.2.1 (was previously 5.1.0). No new feature support was added, this is simply to add compatibility with Android 14.\n- Apple - Using the CrossPlatformValidation (or AppleValidator), receipts will now be validated if their certificate chain is encoded in SHA-256 instead of SHA-1. Old receipts encoded in SHA-1 will still be validated. See [Apple Technical Note](https://developer.apple.com/documentation/technotes/tn3138-handling-app-store-receipt-signing-certificate-changes)."
},
"version": "4.9.4",
"description": "IMPORTANT UPGRADE NOTES:\n\nIf updating from Unity IAP (com.unity.purchasing + the Asset Store plugin) versions 2.x to version 3.x, complete the following actions in order to resolve compilation errors:\n 1. Move IAPProductCatalog.json and BillingMode.json\n\tFROM: Assets/Plugins/UnityPurchasing/Resources/\n\tTO: Assets/Resources/.\n 2. Move AppleTangle.cs and GooglePlayTangle.cs\n\tFROM: Assets/Plugins/UnityPurchasing/generated\n\tTO: Assets/Scripts/UnityPurchasing/generated.\n 3. Remove all remaining Asset Store plugin folders and files in Assets/Plugins/UnityPurchasing from your project.\n\nPACKAGE DESCRIPTION:\n\nWith Unity IAP, setting up in-app purchases for your game across multiple app stores has never been easier.\n\nThis package provides:\n\n ▪ One common API to access all stores for free so you can fully understand and optimize your in-game economy\n ▪ Automatic coupling with Unity Analytics to enable monitoring and decision-making based on trends in your revenue and purchase data across multiple platforms\n ▪ Support for iOS, Mac, tvOS, Google Play, Windows, and Amazon app stores(*).\n ▪ Support to work with the Unity Distribution Portal to synchronize catalogs and transactions with other app stores\n ▪ Client-side receipt validation for Apple App Store and Google Play\n\nAfter installing this package, open the Services Window to enable In-App Purchasing to use these features.",
"dependencies": {
"com.unity.ugui": "1.0.0",
"com.unity.modules.unityanalytics": "1.0.0",
"com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
"com.unity.services.core": "1.8.1"
},
"keywords": [
"purchasing",
"iap",
"unity"
],
"license": "Unity Companion Package License v1.0",
"hideInEditor": false,
"relatedPackages": {
"com.unity.purchasing.tests": "4.9.4"
},
"upmCi": {
"footprint": "19e0452c9372b862949f9f812aa23ed31b53a489"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.purchasing@4.9/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/com.unity.purchasing.git",
"type": "git",
"revision": "68f2d826211743b93100781be51c9209ee1377be"
},
"samples": [
{
"displayName": "01 Buying Consumables",
"description": "This sample showcases the basics of how to initialize in-app purchases and handle a simple consumable purchase.",
"path": "Samples~/01 BuyingConsumables"
},
{
"displayName": "02 Buying Subscription",
"description": "This sample showcases the basics of how to handle subscription purchases and the usage of SubscriptionManager to retrieve information about a subscription.",
"path": "Samples~/02 BuyingSubscription"
},
{
"displayName": "03 Fetching Additional Products",
"description": "This sample showcases how to fetch additional products using the Store Controller.",
"path": "Samples~/03 FetchingAdditionalProducts"
},
{
"displayName": "04 Integrating Self-Provided Backend Receipt Validation",
"description": "This sample showcases how to integrate your own backend validation with Unity IAP.",
"path": "Samples~/04 IntegratingSelfProvidedBackendReceiptValidation"
},
{
"displayName": "05 Local Receipt Validation",
"description": "This sample showcases how to use the cross-platform validator to do local receipt validation with the Google Play Store and Apple App Store.",
"path": "Samples~/05 LocalReceiptValidation"
},
{
"displayName": "06 Initialize Unity Gaming Services",
"description": "This sample showcases how to initialize Unity Gaming Services using the Services Core API",
"path": "Samples~/06 InitializeGamingServices"
},
{
"displayName": "Apple App Store - 01 Refreshing App Receipts",
"description": "This sample shows how to refresh Apple App Store receipts.",
"path": "Samples~/Apple App Store - 01 RefreshingAppReceipt"
},
{
"displayName": "Apple App Store - 02 Restoring Transactions",
"description": "This sample showcases how to use Apple extensions to restore transactions. This allows users to be granted Non-Consumable and Subscription products they already own after reinstalling the application.",
"path": "Samples~/Apple App Store - 02 RestoringTransactions"
},
{
"displayName": "Apple App Store - 03 Handling Deferred Purchases",
"description": "This sample showcases how to handle deferred purchases using Apple extensions and configurations.",
"path": "Samples~/Apple App Store - 03 HandlingDeferredPurchases"
},
{
"displayName": "Apple App Store - 04 Retrieving Product Receipt",
"description": "This sample showcases how to retrieve product transaction receipts for Ask to Buy purchases.",
"path": "Samples~/Apple App Store - 04 RetrievingProductReceipt"
},
{
"displayName": "Apple App Store - 05 Fraud Detection",
"description": "This sample showcases how to provide to the Apple App Store your user's identifiers to help prevent fraud.",
"path": "Samples~/Apple App Store - 05 FraudDetection"
},
{
"displayName": "Apple App Store - 06 Getting Introductory Subscription Prices",
"description": "This sample showcases how to use Apple extensions to get introductory subscription offer information.",
"path": "Samples~/Apple App Store - 06 GettingIntroductoryPrices"
},
{
"displayName": "Apple App Store - 07 Getting Product Details",
"description": "This sample showcases how to use Apple extensions to get additional product details.",
"path": "Samples~/Apple App Store - 07 gettingProductDetails"
},
{
"displayName": "Apple App Store - 08 Promoting Products",
"description": "This sample shows how to Promote Products in the Apple App Store.",
"path": "Samples~/Apple App Store - 08 PromptingProducts"
},
{
"displayName": "Apple App Store - 09 Present Code Redemption Sheet",
"description": "This sample shows how to use the Apple App Store extensions to display a sheet for users to redeem subscription offer codes.",
"path": "Samples~/Apple App Store - 09 PresentCodeRedemptionSheet"
},
{
"displayName": "Apple App Store - 10 Can Make Payments",
"description": "This sample shows how to check whether the logged-in player is permitted to purchase from the Apple App Store on this device.",
"path": "Samples~/Apple App Store - 10 CanMakePayments"
},
{
"displayName": "Apple App Store - 11 Family Sharing",
"description": "This sample showcases how to use Unity IAP to manage family shared purchases.",
"path": "Samples~/Apple App Store - 11 FamilySharing"
},
{
"displayName": "Apple App Store - 12 Upgrading and Downgrading Subscriptions",
"description": "This sample showcases how to use the Unity IAP to upgrade and downgrade subscriptions. This allows players to change their subscription, and pay a different amount of money for a different level of service.",
"path": "Samples~/Apple App Store - 12 UpgradeDowngradeSubscription"
},
{
"displayName": "Google Play Store - 01 Upgrading and Downgrading Subscriptions",
"description": "This sample showcases how to use the Google Play Store extensions to upgrade and downgrade subscriptions. This allows players to change their subscription, and pay a different amount of money for a different level of service.",
"path": "Samples~/Google Play Store - 01 UpgradeDowngradeSubscription"
},
{
"displayName": "Google Play Store - 02 Restoring Transactions",
"description": "This sample showcases how to use the Google Play Store extensions to restore transactions. This allows users to be granted Non-Consumable and Subscription products they already own after reinstalling the application.",
"path": "Samples~/Google Play Store - 02 RestoringTransactions"
},
{
"displayName": "Google Play Store - 03 Confirming Subscription Price Change",
"description": "This sample showcases how to use the Google Play Store extensions to confirm subscription price changes.",
"path": "Samples~/Google Play Store - 03 ConfirmingSubscriptionPriceChange"
},
{
"displayName": "Google Play Store - 04 Handling Deferred Purchases",
"description": "This sample showcases how to handle deferred purchases using the Google Play Store extensions and configurations.",
"path": "Samples~/Google Play Store - 04 HandlingDeferredPurchases"
},
{
"displayName": "Google Play Store - 05 Fraud Detection",
"description": "This sample showcases how to provide to the Google Play Store your user's identifiers to help prevent fraud.",
"path": "Samples~/Google Play Store - 05 FraudDetection"
}
]
}