using System.Collections.Generic; using System.Linq; using UnityEngine.Purchasing; namespace UnityEditor.Purchasing { internal static class AppStoreExtensionMethods { static readonly Dictionary AppStoreDisplayNames = new Dictionary() { {AppStore.AmazonAppStore, "Amazon Appstore"}, {AppStore.AppleAppStore, "Apple App Store"}, {AppStore.GooglePlay, "Google Play"}, {AppStore.UDP, "Unity Distribution Portal"}, {AppStore.MacAppStore, "Mac App Store"}, {AppStore.WinRT, "Microsoft Store"}, {AppStore.fake, "Fake App Store"} }; public static string ToDisplayName(this AppStore value) { return AppStoreDisplayNames.ContainsKey(value) ? AppStoreDisplayNames[value] : ""; } public static AppStore ToAppStoreFromDisplayName(this string value) { if (AppStoreDisplayNames.ContainsValue(value)) { var dict = AppStoreDisplayNames; return dict.FirstOrDefault(x => x.Value == value).Key; } return AppStore.NotSpecified; } public static bool IsAndroid(this AppStore value) { return (int)value >= (int)AppStoreMeta.AndroidStoreStart && (int)value <= (int)AppStoreMeta.AndroidStoreEnd; } } }