#if SERVICES_SDK_CORE_ENABLED using System; using Unity.Services.Core.Editor; using Unity.Services.Core.Editor.OrganizationHandler; using UnityEngine; namespace UnityEditor.Purchasing { internal class PurchasingGameService : IEditorGameService { const string k_ServiceName = "Purchasing"; readonly PurchasingServiceEnabler m_Enabler; readonly PurchasingServiceIdentifier m_Identifier; public PurchasingGameService() { m_Enabler = new PurchasingServiceEnabler(); m_Identifier = new PurchasingServiceIdentifier(); } public void AddEnableAction(Action toAdd) { m_Enabler.OnServiceEnabled += toAdd; } public void RemoveEnableAction(Action toRemove) { m_Enabler.OnServiceEnabled -= toRemove; } public void AddDisableAction(Action toAdd) { m_Enabler.OnServiceDisabled += toAdd; } public void RemoveDisableAction(Action toRemove) { m_Enabler.OnServiceDisabled -= toRemove; } public string Name => k_ServiceName; public IEditorGameServiceIdentifier Identifier => m_Identifier; public bool RequiresCoppaCompliance => true; public bool HasDashboard => true; public string GetFormattedDashboardUrl() { return $"https://dashboard.unity3d.com/organizations/{OrganizationProvider.Organization.Key}/projects/{CloudProjectSettings.projectId}/analytics/v2/dashboards/revenue"; } public IEditorGameServiceEnabler Enabler => m_Enabler; } } #endif