namespace UnityEngine.Purchasing
{
///
/// The Google Play proration mode used when upgrading and downgrading subscription.
/// See more
///
public enum GooglePlayProrationMode
{
///
/// Unknown subscription upgrade downgrade policy
///
/// See more
UnknownSubscriptionUpgradeDowngradePolicy = 0,
///
/// Replacement takes effect immediately, and the remaining time will be prorated and credited to the user. This is the current default behavior.
/// See more
///
ImmediateWithTimeProration = 1,
///
/// Replacement takes effect immediately, and the billing cycle remains the same. The price for the remaining period will be charged. This option is only available for subscription upgrade.
/// See more
///
ImmediateAndChargeProratedPrice = 2,
///
/// Replacement takes effect immediately, and the new price will be charged on next recurrence time. The billing cycle stays the same.
/// See more
///
ImmediateWithoutProration = 3,
///
/// Replacement takes effect when the old plan expires, and the new price will be charged at the same time.
/// See more
///
Deferred = 4,
///
/// Replacement takes effect immediately, and the user is charged full price of new plan and is given a full billing cycle of subscription, plus remaining prorated time from the old plan.
/// See more
///
ImmediateAndChargeFullPrice = 5,
}
}