using System.Reflection; using System.Runtime.CompilerServices; [assembly: InternalsVisibleTo("UnityEditor.Purchasing")] [assembly: InternalsVisibleTo("UnityEditor.Purchasing.EditorTests")] [assembly: InternalsVisibleTo("UnityEngine.Purchasing.RuntimeTests")] //Needed for Moq to generate mocks from internal interfaces [assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]