using System; using UnityEngine; using UnityEngine.Purchasing; using UnityEngine.UI; namespace Samples.Purchasing.AppleAppStore.CanMakePayments { [RequireComponent(typeof(UserWarningAppleAppStore))] public class CanMakePayments : MonoBehaviour { ConfigurationBuilder m_ConfigurationBuilder; IAppleConfiguration AppleConfiguration => m_ConfigurationBuilder.Configure(); public Text canMakePaymentsText; void Start() { Initialize(); UpdateWarningMessage(); } void Initialize() { m_ConfigurationBuilder = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance()); Debug.Log("In-App Purchasing started configuring successfully"); } public void AskCanMakePayments() { UpdateUI(); } void UpdateUI() { canMakePaymentsText.text = "Can Make Payments: " + AppleCanMakePayments(); } bool AppleCanMakePayments() { return AppleConfiguration.canMakePayments; } void UpdateWarningMessage() { GetComponent().UpdateWarningText(); } } }