using UnityEngine; using UnityEngine.Purchasing; using UnityEngine.UI; namespace Samples.Purchasing.GooglePlay.FraudDetection { public class UserWarningGooglePlayStore : MonoBehaviour { public Text warningText; public void UpdateWarningText() { var currentAppStore = StandardPurchasingModule.Instance().appStore; var warningMessage = currentAppStore != AppStore.GooglePlay ? "This sample is meant to be tested using the Google Play Store.\n" + $"The currently selected store is: {currentAppStore}.\n" + "Build the project for Android and use the Google Play Store.\n\n" + "See README for more information and instructions on how to test this sample." : ""; warningText.text = warningMessage; } } }