using UnityEngine;
using UnityEngine.Purchasing;
namespace UnityEditor.Purchasing
{
///
/// Customer Editor class for the IAPButton. This class handle how the IAPButton should represent itself in the UnityEditor.
///
//disable Warning CS0618 IAPButton is deprecated, please use CodelessIAPButton instead.
#pragma warning disable 0618
[CustomEditor(typeof(IAPButton))]
[CanEditMultipleObjects]
public class IAPButtonEditor : AbstractIAPButtonEditor
{
///
/// Event trigger when IAPButton is enabled in the scene.
///
public void OnEnable()
{
OnEnableInternal();
}
///
/// Event trigger when trying to draw the IAPButton in the inspector.
///
public override void OnInspectorGUI()
{
OnInspectorGuiInternal();
}
}
}