using System;
namespace UnityEngine.Purchasing.Security
{
///
/// Represents a parsed purchase receipt from a store.
///
public interface IPurchaseReceipt
{
///
/// The ID of the transaction.
///
string transactionID { get; }
///
/// The ID of the product purchased.
///
string productID { get; }
///
/// The date fof the purchase.
///
DateTime purchaseDate { get; }
}
}