namespace UnityEditor.Purchasing { internal static class EventUINames { internal const string k_UINameAutoInit = "auto_init_purchasing"; internal const string k_UINameUgsAutoInit = "auto_init_ugs"; internal const string k_UINameSelectTargetStore = "select_target_store"; internal const string k_UINameProductType = "product_type"; internal const string k_UINamePayoutType = "payout_type"; internal const string k_UINameTranslationLocale = "translation_locale"; internal const string k_UINameApplePriceTier = "apple_price_tier"; } }