// WARNING: Do not modify! Generated file. namespace UnityEngine.Purchasing.Security { public class {NAME}Tangle { private static byte[] data = System.Convert.FromBase64String("{DATA}"); private static int[] order = new int[] { {ORDER} }; private static int key = {KEY}; public static readonly bool IsPopulated = {POPULATED}; public static byte[] Data() { if (IsPopulated == false) return null; return Obfuscator.DeObfuscate(data, order, key); } } }