using UnityEngine.UIElements; namespace UnityEditor.Purchasing { internal class AnalyticsWarningSettingsBlock : IPurchasingSettingsUIBlock { VisualElement m_CatalogBlock; public VisualElement GetUIBlockElement() { m_CatalogBlock = SettingsUIUtils.CloneUIFromTemplate(UIResourceUtils.analyticsWarningUxmlPath); SetupStyleSheets(); return m_CatalogBlock; } void SetupStyleSheets() { m_CatalogBlock.AddStyleSheetPath(UIResourceUtils.purchasingCommonUssPath); m_CatalogBlock.AddStyleSheetPath(EditorGUIUtility.isProSkin ? UIResourceUtils.purchasingDarkUssPath : UIResourceUtils.purchasingLightUssPath); } } }