using System;
namespace UnityEngine.Purchasing
{
///
/// I can unpack JSON Product.receipt values.
///
/// See also https://docs.unity3d.com/Manual/UnityIAPPurchaseReceipts.html
///
///
/// var unifiedReceipt = JsonUtility.FromJson<UnifiedReceipt>(purchEvtArg.purchasedProduct.receipt)
/// Debug.LogFormat("{0} {1} {2}", unifiedReceipt.Payload, unifiedReceipt.Store, unifiedReceipt.TransactionID);
///
///
///
[Serializable]
public class UnifiedReceipt
{
///
/// The platform-specific receipt.
///
public string Payload;
///
/// The name of the store making the receipt.
///
public string Store;
///
/// The unique identifier of the transaction.
///
public string TransactionID;
}
}