22 lines
1.2 KiB
C#
22 lines
1.2 KiB
C#
namespace UnityEditor.Purchasing
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{
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internal static class EventActions
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{
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internal const string k_ActionAddIapButton_legacy = "legacy_add_iap_button";
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internal const string k_ActionAddIapButton = "add_iap_button";
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internal const string k_ActionAddIapListener = "add_iap_listener";
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internal const string k_ActionAddPayout = "add_payout";
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internal const string k_ActionAddProduct = "add_product";
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internal const string k_ActionAddTranslation = "add_translation";
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internal const string k_ActionAppStoreExport = "app_store_export";
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internal const string k_ActionObfuscationGooglePlayButton = "obfuscation_google_play_button";
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internal const string k_ActionObfuscationOpenWindow = "obfuscation_open_window";
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internal const string k_ActionOpenCatalog = "open_catalog";
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internal const string k_ActionRemovePayout = "remove_payout";
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internal const string k_ActionRemoveProduct = "remove_product";
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internal const string k_ActionRemoveTranslation = "remove_translation";
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internal const string k_ActionSelectAppleScreenshot = "select_apple_screenshot";
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internal const string k_ActionSyncToUdp = "sync_to_udp";
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}
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}
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