lib_unity_purchase/Runtime/Stores/Android/UDP/UDPImpl.cs

236 lines
8.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using UnityEngine.Purchasing.Extension;
using UnityEngine.Purchasing.MiniJSON;
namespace UnityEngine.Purchasing
{
internal class UDPImpl : JSONStore, IUDPExtensions
{
private INativeUDPStore m_Bindings;
private object m_UserInfo = null; //UDP UserInfo via Reflection
private string m_LastInitError;
private const string k_Unknown = "Unknown"; // From PurchaseFailureReason
private bool m_Initialized = false;
private const int PURCHASE_PENDING_CODE = -303;
private Action<Product> m_DeferredCallback;
private const string k_Errorcode = "errorCode"; // From UDP sdk purchase pending state
public void SetNativeStore(INativeUDPStore nativeUdpStore)
{
m_Bindings = nativeUdpStore;
}
#region IStore
/// <summary>
/// This function only save the IStoreCallback.
/// The initialization of UDP is put into <see cref="RetrieveProducts"/>,
/// because in <see cref="PurchasingManager"/>, <see cref="Initialize"/> and <see cref="RetrieveProducts"/>
/// will be called together.
/// However, for UDP, <see cref="RetrieveProducts"/> must been done AFTER <see cref="Initialize"/> succeeds.
/// If the <see cref="Initialize"/> involves login, it may take a long time and <see cref="RetrieveProducts"/>
/// will fail.
/// </summary>
/// <param name="callback"></param>
public override void Initialize(IStoreCallback callback)
{
unity = callback;
}
public override void RetrieveProducts(ReadOnlyCollection<ProductDefinition> products)
{
void retrieveCallback(bool success, string json)
{
if (success && !string.IsNullOrEmpty(json))
{
OnProductsRetrieved(json);
}
else
{
m_Logger.LogIAPWarning("RetrieveProducts failed: " + json);
}
}
if (!m_Initialized)
{
m_Bindings.Initialize((success, message) =>
{
// Clear the message and userInfo when an Initialized is called successfully.
m_LastInitError = "";
m_UserInfo = null;
if (success)
{
if (!string.IsNullOrEmpty(message))
{
var dic = message.HashtableFromJson();
if (dic.ContainsKey("Channel"))
{
var udpUserInfo = UserInfoInterface.GetClassType();
if (udpUserInfo != null)
{
m_UserInfo = Activator.CreateInstance(udpUserInfo);
DictionaryToStringProperty(dic, m_UserInfo);
}
}
}
m_Initialized = true;
// IStoreCallback do not have initialize success callback.
m_Bindings.RetrieveProducts(products, retrieveCallback);
}
else
{
m_LastInitError = message;
unity.OnSetupFailed(InitializationFailureReason.AppNotKnown, null);
}
});
}
else
{
m_Bindings.RetrieveProducts(products, retrieveCallback);
}
}
public override void Purchase(ProductDefinition product, string developerPayload)
{
m_Bindings.Purchase(product.storeSpecificId, (success, message) =>
{
var dic = message.HashtableFromJson();
if (success)
{
var transactionId = dic.GetString("GameOrderId");
var storeSpecificId = dic.GetString("ProductId");
if (!string.IsNullOrEmpty(transactionId))
{
dic["transactionId"] = transactionId;
}
if (!string.IsNullOrEmpty(storeSpecificId))
{
dic["storeSpecificId"] = storeSpecificId;
}
if (!product.storeSpecificId.Equals(storeSpecificId))
{
m_Logger.LogFormat(LogType.Error,
"UDPImpl received mismatching product Id for purchase. Expected {0}, received {1}",
product.storeSpecificId, storeSpecificId);
}
var data = dic.toJson();
unity.OnPurchaseSucceeded(product.storeSpecificId, data, transactionId);
}
else
{
if (dic.ContainsKey(k_Errorcode) && Convert.ToInt32(dic[k_Errorcode]) == PURCHASE_PENDING_CODE)
{
if (null != m_DeferredCallback)
{
OnPurchaseDeferred(product.storeSpecificId);
}
return;
}
var reason = (PurchaseFailureReason)Enum.Parse(typeof(PurchaseFailureReason),
k_Unknown);
var reasonString = reason.ToString();
var errDic = new Dictionary<string, object> { ["error"] = reasonString };
if (dic.ContainsKey("purchaseInfo"))
{
errDic["purchaseInfo"] = dic["purchaseInfo"];
}
var errData = errDic.toJson();
var pfd = new PurchaseFailureDescription(product.storeSpecificId, reason, message);
unity.OnPurchaseFailed(pfd);
}
}, developerPayload);
}
private void OnPurchaseDeferred(string productId)
{
if (null == productId || productId == "")
{
return;
}
var product = unity.products?.WithStoreSpecificID(productId);
if (null != product)
{
m_DeferredCallback(product);
}
}
public override void FinishTransaction(ProductDefinition product, string transactionId)
{
if (product == null || transactionId == null)
{
return;
}
if (product.type == ProductType.Consumable)
{
m_Bindings.FinishTransaction(product, transactionId);
}
}
#endregion
#region extension
public string GetLastInitializationError()
{
return m_LastInitError;
}
public object GetUserInfo()
{
return m_UserInfo;
}
public void RegisterPurchaseDeferredListener(Action<Product> callback)
{
m_DeferredCallback = callback;
}
public void EnableDebugLog(bool enable)
{
var storeServiceInfo = StoreServiceInterface.GetClassType();
if (storeServiceInfo != null)
{
var enableDebugLogging = StoreServiceInterface.GetEnableDebugLoggingMethod();
enableDebugLogging.Invoke(null, new object[] { enable });
}
else
{
Debug.LogError("Failed to access StoreService for UDP, cannot enable logging");
}
}
#endregion
#region helper functions
private static void DictionaryToStringProperty(Dictionary<string, object> dic, object info)
{
var properties = info.GetType().GetProperties();
foreach (var property in properties)
{
if (property.PropertyType == typeof(string))
{
property.SetValue(info, dic.GetString(property.Name), null);
}
}
}
#endregion
}
}