41 lines
1.0 KiB
C#
41 lines
1.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace UnityEngine.Purchasing
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{
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static class EnumerableExtensions
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{
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public static IEnumerable<T> NonNull<T>(this IEnumerable<T> enumerable)
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{
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return enumerable.Where(obj => obj != null);
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}
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public static IEnumerable<T> IgnoreExceptions<T, TException>(this IEnumerable<T> enumerable,
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Action<TException> onException = null) where TException : Exception
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{
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using var enumerator = enumerable.GetEnumerator();
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var hasNext = true;
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while (hasNext)
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{
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try
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{
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hasNext = enumerator.MoveNext();
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}
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catch (TException ex)
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{
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onException?.Invoke(ex);
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continue;
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}
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if (hasNext)
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{
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yield return enumerator.Current;
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}
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}
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}
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}
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}
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