lib_unity_purchase/Runtime/WinRT/CurrentAppSimulator.cs

127 lines
4.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Xml.Linq;
using Windows.ApplicationModel.Store;
using Windows.Foundation;
using Windows.Storage;
namespace UnityEngine.Purchasing.Default
{
class UnibillCurrentAppSimulator : ICurrentApp
{
public void BuildMockProducts(List<WinProductDescription> winProducts)
{
StorageFolder myfolder = ApplicationData.Current.LocalFolder;
if (!Exists("WindowsStoreProxy.xml"))
{
myfolder.CreateFileAsync("WindowsStoreProxy.xml").AsTask().Wait();
}
var file = myfolder.GetFileAsync("WindowsStoreProxy.xml").AsTask().Result;
FileIO.WriteTextAsync(file, BuildDoc(winProducts).ToString()).AsTask().Wait();
var task = CurrentAppSimulator.ReloadSimulatorAsync(file).AsTask();
task.Wait();
}
private bool Exists(string fileName)
{
try
{
var task = ApplicationData.Current.LocalFolder.GetFileAsync(fileName).AsTask();
task.Wait();
if (task.Exception == null)
{
return true;
}
}
catch
{
// Filenotfound
}
return false;
}
private XDocument BuildDoc(List<WinProductDescription> winProducts)
{
XNamespace xml = "xml";
XElement CurrentApp =
new XElement("CurrentApp",
new XElement("ListingInformation",
new XElement("App",
new XElement("AppId", "2B14D306-D8F8-4066-A45B-0FB3464C67F2"),
new XElement("LinkUri", "http://apps.windows.microsoft.com/app/2B14D306-D8F8-4066-A45B-0FB3464C67F2"),
new XElement("CurrentMarket", "en-US"),
new XElement("AgeRating", "3"),
new XElement("MarketData", new XAttribute(XNamespace.Xml + "lang", "en-us"),
new XElement("Name", "Unity IAP demo full license"),
new XElement("Description", "Unity IAP Mock mode"),
new XElement("Price", "4.99"),
new XElement("CurrencySymbol", "$")
)
),
winProducts.Select(x => new XElement("Product", new XAttribute("ProductId", x.platformSpecificID), new XAttribute("ProductType", x.consumable ? "Consumable" : "Durable"),
new XElement("MarketData", new XAttribute(XNamespace.Xml + "lang", "en-us"),
new XElement("Name", x.title),
new XElement("Price", 0.01m),
new XElement("CurrencySymbol", RegionInfo.CurrentRegion.CurrencySymbol)
)
)
)
),
new XElement("LicenseInformation",
new XElement("App",
new XElement("IsActive", "true"),
new XElement("IsTrial", "false")
)
)
);
var doc = new XDocument();
doc.Add(CurrentApp);
return doc;
}
public IAsyncOperation<IReadOnlyList<UnfulfilledConsumable>> GetUnfulfilledConsumablesAsync()
{
return CurrentAppSimulator.GetUnfulfilledConsumablesAsync();
}
public IAsyncOperation<ListingInformation> LoadListingInformationAsync()
{
return CurrentAppSimulator.LoadListingInformationAsync();
}
public IAsyncOperation<FulfillmentResult> ReportConsumableFulfillmentAsync(string productId, Guid transactionId)
{
return CurrentAppSimulator.ReportConsumableFulfillmentAsync(productId, transactionId);
}
public IAsyncOperation<PurchaseResults> RequestProductPurchaseAsync(string productId)
{
return CurrentAppSimulator.RequestProductPurchaseAsync(productId);
}
public IAsyncOperation<string> RequestProductReceiptAsync(string productId)
{
return CurrentAppSimulator.GetProductReceiptAsync(productId);
}
public LicenseInformation LicenseInformation
{
get
{
return CurrentAppSimulator.LicenseInformation;
}
}
public IAsyncOperation<string> RequestAppReceiptAsync()
{
return CurrentAppSimulator.GetAppReceiptAsync();
}
}
}