lib_unity_purchase/Documentation~/UnityIAPInitiatingPurchases.md

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# Coded
When the user wants to buy a product call the ``InitiatePurchase`` method of the ``IStoreController``, identifying the product the user wants to buy.
````
// Example method called when the user presses a 'buy' button
// to start the purchase process.
public void OnPurchaseClicked(string productId) {
controller.InitiatePurchase(productId);
}
````
Your application will be notified asynchronously of the result, either with an invocation of ``ProcessPurchase`` for successful purchases or ``OnPurchaseFailed`` for failures.