20 lines
637 B
Markdown
20 lines
637 B
Markdown
Registering your store
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======================
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Call the ``RegisterStore`` method supplying a name for your store and your implementation, which must implement the IStore interface.
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````
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public override void Configure() {
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RegisterStore(“GooglePlay”, InstantiateMyStore());
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}
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private void InstantiateMyStore() {
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if (Application.platform == RuntimePlatform.Android) {
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return new MyAlternativeGooglePlayImplementation ();
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}
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return null;
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}
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````
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The store name must match the name developers use when defining products for your store so Unity IAP uses the correct product identifiers when addressing your store.
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